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Author Topic: Be Creative For The Jebz Game  (Read 954 times)

Offline Cloud

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Be Creative For The Jebz Game
« on: August 22, 2008, 05:40:22 PM »
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Ok so this is the thread where all you users photoshop/paint/other program skill comes in handy! Ive supplied you with some sample tiles here:

Now Ill need some 32x32 tiles that are not ripped and look cool. Most of your submissions will be used in the game. Ill need some walls (horizontal and vertical) floors,grass,surroundings(<trees,treestumps ect)differentgrasssets(<flowers ect) And anything else your mind can unscramble,
good luck,
Cloud
« Last Edit: September 01, 2008, 11:13:45 AM by 1 »
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #1 on: August 22, 2008, 06:05:17 PM »
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Do they have to be 32x32? That's going to make them look really rubbish IMO...

I made a tileable 64x64 bush, grass, plant matter image if that's any help. I'll have another go if they have to be 32x32 but it won't be before Monday..  :-/


* plantmatter_6089.png (11.93 kB, 63x62 - viewed 70 times.)
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #2 on: August 22, 2008, 06:11:04 PM »
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And a wall texture, this is 32x32 as requested, there is quite a lot of brick detail in it. Hope that helps.  :-/

* wall_2174.png (4.23 kB, 33x32 - viewed 67 times.)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #3 on: August 22, 2008, 09:34:27 PM »
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Quote from: 1
And a wall texture, this is 32x32 as requested, there is quite a lot of brick detail in it. Hope that helps.  :-/

wow thanks thats really good and will be used! Ill just flip the image for the vertical wall to match. Thanks and about your first one ill still use it but shrink it to 32x32 still looks good :)
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #4 on: August 24, 2008, 03:41:37 PM »
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Flipping that image, cloud, Won't look pretty, It's global lighting is set from above. So if it's flipped on it's side it will look really bad..

I didn't keep the PSD for that. But I'd use some other texture for vertical things, That is a good horizontal brick wall texture, Not vertical...
      ;)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #5 on: August 25, 2008, 02:21:33 AM »
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Quote from: 1
Flipping that image, cloud, Won't look pretty, It's global lighting is set from above. So if it's flipped on it's side it will look really bad..

I didn't keep the PSD for that. But I'd use some other texture for vertical things, That is a good horizontal brick wall texture, Not vertical...
      ;)

well i edited it around (didint flip) and it looks awsome
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #6 on: August 28, 2008, 04:20:44 PM »
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Hey could you now make me some like house wall tiles? Ill need a hor/vert one and windows and like wooden floorboards.
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #7 on: August 28, 2008, 04:42:17 PM »
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I'll see what I can do.. ;)

What dimensions? colours?
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #8 on: August 29, 2008, 04:29:07 PM »
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Quote from: 1
I'll see what I can do.. ;)

What dimensions? colours?

wooden brown color kinda dull and scary since its gonna be a horror game. Dimensions 32x32 again but if you want it as 64x64 ill scale it for ya ;)
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #9 on: September 01, 2008, 12:13:10 PM »
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Sorry Cloud, Been quite busy recently, I sorted a 32x32px brown tiles png. It's Got Gray grout and it's a four tile urm.. tile...

If you want to change the colour, either list the colour codes and I'll change it. Or simply adjust the hue yourself.

 ;)

* browntiles_4976.png (0.55 kB, 32x32 - viewed 69 times.)
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #10 on: September 01, 2008, 12:17:56 PM »
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Those above, have the light slightly wrong. The light hits all four tiles, So it looks strange when tiled...

These have the light corrected. Don't know which you'll prefer...  :-/

* browntiles2_742.png (0.41 kB, 32x32 - viewed 70 times.)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #11 on: September 03, 2008, 03:47:48 PM »
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Thanks i-CONICA, I'll use both, the one with the light wrong for upper floors and the one with the light corrected for the lower floors.
« Last Edit: September 03, 2008, 04:48:00 PM by 1 »
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #12 on: September 03, 2008, 07:41:22 PM »
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You said you wanted some windows... How big do they have to be? I presume only tiled textures have to be 32x32? or all?

If i make a window at 32x32 it's going to look a little silly...
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #13 on: September 03, 2008, 08:02:08 PM »
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Here is a window, I don't know if it is exactly what you wanted but hey...

there is 32x32 and the full 400x400...

* window32x32_1580.png (1.32 kB, 32x32 - viewed 73 times.)

* window400x400_6492.png (77.48 kB, 400x400 - viewed 133 times.)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #14 on: September 03, 2008, 09:22:28 PM »
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There awsome thanks again i-CONICA your name will be mentioned as credit
EDIT: Id like a 64x64 scary looking top down tree now if it isnt too much bother.
« Last Edit: September 03, 2008, 11:58:15 PM by 8 »
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #15 on: September 09, 2008, 05:26:46 PM »
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I'm not sure what kind of tree your looking for, But this took me quite a while in photoshop so I hope you like it.
If it needs adjusting, let me know.

I'll make a few slightly different shapes if you don't want them all to look the same...

* tree_8389.png (229.47 kB, 287x400 - viewed 127 times.)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #16 on: September 09, 2008, 05:33:22 PM »
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sorry to break it to ya but this games gonna be a birds eye view. So I couldn't use that, sorry
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #17 on: September 09, 2008, 05:34:33 PM »
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Ah well... I'm sure someone will find a use for a rotten looking tree trunk...  :-/ lol
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #18 on: September 09, 2008, 10:08:51 PM »
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Yeh! LOL Id use it in a future project, when I come to it :S. The game will be done in around 3 weeks or so, Just finishing off ten levels and 2 more co-op modes then done.
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ThRaInPa

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Re: Be Creative For The Jebz Game
« Reply #19 on: September 30, 2008, 02:55:25 PM »
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If its a bird's eye game how are you going to make good use of the Window texture? O.o
They require either side-view or 3d view to see.
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #20 on: September 30, 2008, 03:05:53 PM »
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Exactly... I'm sure i posted that already.. must have imagined it...
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #21 on: September 30, 2008, 03:50:52 PM »
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hard to explain. Er, you'll see when the games finished!
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #22 on: October 05, 2008, 03:49:13 PM »
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The games coming to an end and Ill be uploading it some time to day! Keep a lookout
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Offline i-CONICA

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Re: Be Creative For The Jebz Game
« Reply #23 on: October 23, 2008, 04:50:13 AM »
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As of now, At 23 posts, this thread is the longest on the forum...  ??)
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Offline Cloud

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Re: Be Creative For The Jebz Game
« Reply #24 on: October 23, 2008, 12:21:45 PM »
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Wicked! But its at its end now. Because JebZ has been released.
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